Archive for the 'Drexler' Category

25
Oct
09

Borg Tactical Cube – Design Phase

Borg_03

On the skids.

It was during my tenure at Foundation Imaging as part of the Voyager VFX team. I remember Rob Bonchune came to me with an assignment. Our producers wanted some design ideas for a new Borg Cube… a battle-cube.  “Rob! It’s a cube!” I laughed. “That’s like being asked to restyle a basketball!”  As much as we enjoy having a laugh at the expense of our masters, it does make you stop and think. I figured that I couldn’t go too wrong, you know what I mean?

Borg_09

Remember Spock on “Spitting Image” with the Rubik’s Cube?

What do you do with a cube? You can armor it. The Borg had just had their collective asses handed to them by Species 8472, so I’d design a flak jacket for a Borg cube. Personally I felt adding anything to the cube that gave it personality was a mistake. I happened to love the idea that the design said absolutely nothing about them, while at the same time, everything. “Doug,” said Rob..”You’re the only guy here who wields a pencil, and the bosses are looking for a few sketches, so have at it!” Continue reading ‘Borg Tactical Cube – Design Phase’

13
Sep
09

Scar

scar

People ask me if I miss makeup. Truth is, I still get to do it once in a while.  In the BSG episode “Scar”, we he had a mad Raider that had overcome it’s programming. The episode was akin to to a film noir monster tale. Gary asked me to design a horror mask for the marauding Cylon. We discussed it and saw it as a three way split between Frankenstein, a battered old tom, and Mickey Rourke in Sin City.

No one has ever seen Scar’s face clearly before now. I imagine it illuminated by a crack of lightning outside it’s victim’s bedroom window. Classic horror.

13
Sep
09

Lal

Lal unfinished, The offspring (1)

I have observed that in most species there is a primal instinct to perpetuate themselves. Until now I have been the last of my kind. If I would be damaged or destroyed, I will be lost forever. But if I am successful with the creation of Lal, my continuance is assured. I understand the risk, sir. And I am prepared to accept the responsibility.

Data

The Next Generation makeup lab was a hole in the wall. It wasn’t even in the wall. It was a shack cobbled together on the stage behind 8 and 9. You know that footage of Persis Khambatta getting her raven locks shorn by Fred Phillips for TMP? That’s the shack… and I loved it. Who would ever guess? Big TV production… the makeup lab would have to be in a flashy setup on the Paramount lot… wouldn’t it? Nope… makeup artists are an interesting breed. Life is a cross between the army, and the circus. You go where the job is, and you set up your camp… wherever that may be.  I’ve made people up using the toilet as a makeup chair and with light coming from a single unshaded bulb. I’ve made actors up in the middle of the woods, in a speeding car, in an airplane, a swamp, and a kitchen… so making molds, sculpting, and running foam latex in a shack could be seen as a step up in some cases. You got out, and you got under, and if there are no amenities… like electricity, you made electricity… no water? You brought it with you. You learned to be self contained and self sufficient. You thought ahead and you thought on your feet. A Shack? I love it!

M&J

Mike and Jerry! We had a lot of fun! Look how Mike is wearing a small smile. That’s his makeup face. I’ve never seen him lose his cool. Not once not ever. That’s Jerry on the right. I still have to tell you about when Jerry, as a makeup infatuated kid, accidentally stole the face off of Abraham Lincoln at Disneyland. You don’t know what it’s like to have hot mouse breath on your neck.

Mike Westmore, Jerry Quist, and I laughed a lot. All three of us tended toward the boisterous, all while making aliens happen. We’d scream and laugh, and even sing songs. This could be a problem, as our “Dogpatch” style shack was on a soundstage. Someone else’s soundstage. Not even Star Trek.  Before I knew what “Wayne’s World” was, we were interrupting Garth and Wayne trying to get the shot.  The “Wayne’s World” soundguy had a wig-wag light put on our makeup lab work bench. It helped a little, but not  being allowed to laugh makes laughing more uncontrollable.

Word came down through Mike that an impending script had Data build his own progeny. It was called “The Offspring“. The idea was that it would start life as an androgynous mannequin. It would be golden and featureless, akin to a giant Academy Award. The face and pectoral adornment seemed straight forward. The question was the approach to erasing the actor’s naughty bits. The first thought was a foam latex pair of skin tight shorts which would be blended into the actors skin. I thought that it was important to maintain the musculature structure of the buttocks and the anatomy of the lower abdomen. A foam pair of shorts would effectively erase that. Since I had an opinion, it became my task, that along with the overall application of the head to toe makeup.

face_Comp_1

Mike sculpted Lal’s face and robo pecs. What a funny little face! Oddly sweet!  I snapped these shots outside between the soundstages.

Ultimately we would create a sort of foam G-string that would just barely cover the genitalia and fill in the butt-crack (Yes I get paid to do this!). Undoubtedly it would be easiest if casting would provide us with a woman with little or no breasts. No such luck in that respect. We ended up with Leonard Crofoot, who had an ample unit needing to be bound. The poor guy. Once glued in, there was no peein’ nor makin’ any doody! No way, no how! Remember that since I would be putting the makeup on all by my lonesome, the application would take about five hours, add to that a fifteen hour shooting day! You heard me, skippy! No facilities for about twenty hours!

Continue reading ‘Lal’

23
Aug
09

Three Sisters

Three_Sisters

An early concept sketch I did for Gary Hutzel of a Cylon resurrection pod. They grew like sausages in a butcher’s case at the meat market, and could be perceived through the glass walls of the Resurrection Ship.

23
Aug
09

Moby\NBS

BeHiv_beautyFrom the “Enterprise episode “The Crossing”, a gigantic spacefaring cross between Moby Dick and a  Manta Ray.

The joke with this one is that all my files are labelled “NBS”. That would be for the producers request for something “Never Before Seen”. I had to laugh right up front because I knew that that’s really not what they wanted. Anything too different ran the risk of ”confusing the audience”.  Since they asked, I’d start out at the far end of the weirdness scale.

In the script, Enterprise is described as “caught” by a very alien looking spacecraft. I  visualized the Enterprise being attacked by an insect. I had once watched a spider jump on it’s prey and devour it, so that’s what I was thinking. (Below) Pretty NBS.

NBS_01

Continue reading ‘Moby\NBS’

23
Jul
09

Eyecandy 26

NX_vert

“Right Down The Middle”

12
Jul
09

Eyecandy 25

gallery_62_46459

I was highly flattered to come across this “poster” put together by Trek5.com. Thank you T5!

26
Jun
09

Eyecandy 19

Big_Ships_LO

“D Juxtaposed E”

I found when putting the cover art together for the Ships of the Line book, that I passed by numerous cool compositions on the way to the full complement of ships that you see in the final. It seemed a shame that none of these duets would ever be heard. Just look at the beauty of these two starships in concert!

Click for a better look.
17
Jun
09

Altair Class – Space Trials

My art department generated test of the Altair class starship. This sequence was generated as one of several designs being considered for the Enterprise J. It’s a design concept which originated with Mike, and that I developed during the Voyager search.

Backstory – http://drexfiles.wordpress.com/2009/02/12/if-at-first-you-dont-succeed/

Special thanks to Matt Wright for nudging me to make the drex files video clip capable!  Note – it may take a moment for the clip to show up, so give it a second!

16
Jun
09

Klingon Raptor

Klingon_Raptor_000

Originally only teasingly seen in a choking bank of interstellar gasses, here finally is a good look at the Klingon Raptor in all it’s glory.

We continue our admiration of the John Eaves Klingon fleet with the Raptor, first seen in the Enterprise episode “Sleeping Dogs”. To my eye it ’s a nice hybrid of the Bird of Prey, and the original battlecruiser. I built the model in the art department, and it was textured by my buddy Koji at Eden Effects. By the way, Koji is putting together an article about building that astonishing model of the International Space Station, from the Enterprise title sequence. Currently he’s having a ball out at JPL in Pasadena, where he’s creating simulation animations, along with the one and only Mike Stetson.

Continue reading ‘Klingon Raptor’

14
Jun
09

Enterprise Drydock

SpaceStation_Model_B_beauty

The three fingered drydock as seen later in the series, and was responsible for producing the starship Columbia.

Following the Enterprise class pictorial, this look at the Earth orbital drydock facilities in which the E-class vessels were constructed.  Over the course of the series, two types of drydocks were utilized: A five fingered version as seen in the pilot episode, and a three fingered version used for the construction of the Columbia.  Personally I prefer the three fingered version.  The fiver seemed as big and complex (perhaps even more so) than the drydock from TMP. The fiver sports a gigantic antennae farm on one side which I never understood.The more modest three finger arrangement is more in keeping with the shows time frame, and smaller less sophisticated starship. John designed the dock based on Andy Probert’s mother of all drydocks seen in Star Trek: the Motion Picture.

Continue reading ‘Enterprise Drydock’

13
Jun
09

NX-01 Enterprise Class

NX1_0001

Enterprise – Rendered by Rob Bonchune

Since we featured the Akira yesterday, I thought it would be fitting to cover the Enterprise class today. The dedication plaque refers to the class as NX (This was a request from on high), but according to naval tradition, the first ship of a new contract is what the class is named, so Enterprise class. My main mission was to inject as much of the original Enterprise into this ship as I possibly could, and I made sure that the basic dynamic between the saucer and the nacelles was the same. To a person with a sharp eye, the NX-01 is loaded with TOS Easter eggs, and one of these days I will write up a key and post it.

By the way, I have posted these images at a higher resolution than I usually do, so that you can see the enormous attention to detail that Pierre and I injected into this ship.

Continue reading ‘NX-01 Enterprise Class’




 

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